![]() ![]() Here in the example, it shows I added two sources: my display and a window I picked, which is a Run window. You can resize these sources by dragging the red handles around the corners, you can also drag the source in the Canvas around if you like. Once you added a source, you can arrange it in the top area called Canvas. You can click the + button in the Sources area to add more source: like display, window, image, video, etc. The way it records is simple: record whatever enabled in the Sources list: Here shows the main window of the software. Note: OBS is the solution I recommend if you want to stream your #gamedev on Twitch or others. The other way is a free open-source software called OBS Studio, that you can download here. However, you can’t record on Desktop or Windows File Explorer. The recorded video will be in the Video folder inside your Windows user folder ( C:\Users\YourName\Videos). ![]() If you’re using Windows 10, simply press Windows key + G to enable Xbox gaming overlay, which allows you to record the screen. There’re many ways to record screen on Windows, here we show two of the most accessible ways. ![]() This is not the preferred method, especially for exporting a high-resolution video, but definitely can be handy when making some short #gamedev clips to share. You can either go through from the top to the bottom of this document or directly go to the section you’re interested in. This guide will help you to record videos of your Unity project. ![]()
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September 2023
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